This option will solve for the brightness and slope of each pixel. It will use a varied of different options, including stereo and photoclinometry.

Example Display:

Main Menu: Q 0123O IUCRSG NVAMBX DEPL FZH? 2
 >2                                                                               

 TOOLS
 0. Begin integration
 1. Auto include neighboring maps
 2. Include existing heights
 3. Include shape vectors
 4. Include limb vectors
 5. Include external map
 6. Include differential stereo
 7. Include shadowing
 8. Fill with shape
 9. Include control points
 Q. Exit

0. Begin integration - Asks to input weight; we always use .025. Next it asks for the number of iterations; typically we use 30.

1. Auto include neighboring maps - Includes data from surrounding maplets that have been added to the "overlap" list. If you are building a maplet for the first time there won't be any overlaps assigned, so this options won't be needed until later.

2. Include existing heights - This option will weight data from the current maplet as well, that way the changes will occur slowly and remain stable. To the author's knowledge, this option will ALWAYS be used.

3. Include shape vectors - ???

4. Include limb vectors - Constrains the solution by using limd data. Will prompt you to enter expansion, res/scale limit, d_hgt limit. Entries can be separated by "Enter", " ", or ",".