= Find normal = ([[lithos]] '''Main Menu Option N. Find normal''') == Description == This Main Menu option calculates the normal vector to the maplet in one of several ways. === Suboptions === When you choose '''Option N. Find normal''' from the Main Menu, you will see this set of Suboptions: {{{ Main Menu: Q 0123O IUCRSG NVAMBX DEPL FZH? n >n 1. Normal from radius vector 2. Normal from heights 3. Normal from shape 4. Normal from stereo q. Quit }}} '''1. Normal from radius vector''' - Sets normal the same as the radius vector. (Rarely used.) /!\ Note that the normal is the same as the radius vector everywhere if the object is a sphere. Rarely will conditions on an asteroid be such that this option will be correct. '''2. Normal from heights''' - Determines normal from the average of the heights in the maplet by fitting a plane to the current topography. (Used almost exclusively.) '''3. Normal from shape''' - Determines normal from the shape model. '''4. Normal from stereo''' - Determines normal from three common points in two images. /!\ This option is occasionally used when the shape is extremely challenging and no good model yet exists. It requires manual determination of common points. == Typical Example == The following sample shows the command input for the most common suboption choice, '2': {{{ n 2 }}} ---------- (Compiled by JRW) CategoryLithosMenu