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Revision 15 as of 2014-02-10 15:26:53
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      . INVLIM - 1000 * max invisible fraction (0-1000). Suggested: 0
      . SLIM - Emission Angle: drop if greater than (0-90 degrees). Suggested: 40, eliminate images with big emissions angles.
      . CLIM - How much of the maplet is visible: Drop if less than (0-1.0). Suggested: 0.2, the image must contain at least 80% of the maplet.
Line 35: Line 32:
ILIM :: How much of maplet is in shadows, drop if more than (0-1.0). :: Suggested: 0.2, the image cannot have more than 20% in shadow. :: 0 to keep everything    NVLIM::
  
:: 1000 * max invisible fraction (0-1000).      :: Suggested: 0
:: 0 keeps everything
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      . RSMN - Minimum ratio of the image to maplet, drop if less than (0 to inf). Suggested: 0, accept the highest resolution images you can.
      . RSMX - Maximum ratio of the image to maplet, drop if less than (0 to inf). Suggested: 2, reject images with less than twice the resolution of your maplet.
   SLIM::
   :: Emission Angle: drop if greater than (0-90 degrees).
   :: Suggested: 40, eliminate images with big emissions angles.
   :: 90 keeps everything

   CLIM::
   :: How much of the maplet is visible: Drop if less than (0-1.0).
   :: Suggested: 0.2, the image must contain at least 80% of the maplet.

   ILIM ::
   :: How much of maplet is in shadows, drop if more than (0-1.0).
   :: Suggested: 0.2, the image cannot have more than 20% in shadow.
   :: 0 keeps everything

  
RSMN::
   ::
Minimum ratio of the image to maplet, drop if less than (0 to inf).      :: Suggested: 0, accept the highest resolution images you can.
   :: 0 keeps everything

  
RSMX::
   ::
Maximum ratio of the image to maplet, drop if less than (0 to inf).      :: Suggested: 2, reject images with less than twice the resolution of your maplet.
   :: 999999 keeps everything

lithos

Aligns maplets to the current shape model and will provide slight changes to the shape (stored in MAPFILES).

Lithos is the key for SPC. It works on a single landmark, which defined the associated maplet. This landmark must be created (i.e. fully defined) and all the images that include it must be shifted so that everything is aligned. Once those are done, you can calculate the topography which includes identify other maps that overlap, creating a template, and then solving the whole system.

Lithos and LithosP are used by make_script(P) for batch processing. The mark_script program will create a script for each landmark that you will process, which is taken as input (e.g. lithos < LAND01.IIN > LAND01.OOT)

Build a template

  • Option 0

Align images

  • Option 1

Calculate topography

  • Option 2

Housekeeping functions

  • Option c - create a landmark
  • Option i - "input" a landmark. Basically, start using the landmark.
  • Option e - eliminate
    • - Good values to use, "0 40 0.2 0.2 0 2"
    • - Based on: Input INVLIM, SLIM, CLIM, ILIM, RSMN, RSMX (I'm uncertain of these definitions)
    • NVLIM
      1000 * max invisible fraction (0-1000).
      Suggested: 0
      0 keeps everything
      SLIM
      Emission Angle: drop if greater than (0-90 degrees).
      Suggested: 40, eliminate images with big emissions angles.
      90 keeps everything
      CLIM
      How much of the maplet is visible: Drop if less than (0-1.0).
      Suggested: 0.2, the image must contain at least 80% of the maplet.
      ILIM
      How much of maplet is in shadows, drop if more than (0-1.0).
      Suggested: 0.2, the image cannot have more than 20% in shadow.
      0 keeps everything
      RSMN
      Minimum ratio of the image to maplet, drop if less than (0 to inf).
      Suggested: 0, accept the highest resolution images you can.
      0 keeps everything
      RSMX
      Maximum ratio of the image to maplet, drop if less than (0 to inf).
      Suggested: 2, reject images with less than twice the resolution of your maplet.
      999999 keeps everything

Input - optional file

  • aaa.INN - a script that sends batch commands

Input - stdin

  • Basic steps
  • Create a landmark, "C"
  • Input a landmark (really that is selecting it for use), "I"
  • Creating a template (the virtual idea of the topography and albedo based on the maplets), 0, 0, 40
  • Aligning the maplets (0 for auto, 1 for manual, 2 for move all maplets, 3 to align to a specific maplet)
  • Update and save, "U 1"

Output

  • aaa.OOT
  • landmark and map files


CategoryPrograms

Old_lithos_text (last edited 2016-01-13 16:40:39 by JohnWeirich)