geometry.e
Makes a surface. I think you need to run [residuals.e] right after you do this, but I am not sure.
Input - files
- [LMKFILES]
 - [IMAGEFILES]
 - [PICTLIST.TXT]
 - [LMRKLIST.TXT]
 - [LMRKLIST1.TXT]
 
Input - stdin
- 1: landmark vectors. 2: camera pointing, scobj 3: RA/DEC/TWIST 0: end.
 
- input operation list
 
120
- enter number of iterations
 
3
- change position and pointing aprioris? (y/n)
 
n
- use limbs for pointing? (y/n)
 
y
- continue? (y/n)
 
n
Output
