geometry.e
Makes a surface. I think you need to run [residuals.e] right after you do this, but I am not sure.
Input - files
- [LMKFILES]
- [IMAGEFILES]
- [PICTLIST.TXT]
- [LMRKLIST.TXT]
- [LMRKLIST1.TXT]
Input - stdin
- 1: landmark vectors.
- 2: camera pointing, scobj
- 3: RA/DEC/TWIST
- 0: end. input operation list
120
- enter number of iterations
3
- change position and pointing aprioris? (y/n)
n
- use limbs for pointing? (y/n)
y
- continue? (y/n)
n
Output