= spheremapB = (compiled by JRW from material by EEP) This reads the Zmap files and makes the resulting map line by line. It creates a suite of data files for a bigmap (REFMAP). It creates a raw (simple binary file) of a 2D matrix for the scaled albedo (sample_ALB) and the topography (DTM). It also creates images (pgm format) of the albedo, topography and color scaled topography. === Requires === * [[MAPFILES]]/ - a directory containing the full suite of maplets; * [[MAPLIST.TXT]] - a file listing the map files; === Output === * _DTM.pgm - Bigmap pgm image file * _DTM.raw - Bigmap raw image file * _COL.ppm - Bigmap raw image file * _ALB.pgm - Big albedo map pgm image file * _ALB.raw - Big albedo map raw image file === Input - stdin === * What it asks for {{{ input ltd (deg), elon (deg), scale (km/px), half-sizes (px/ln), ref radius (km), tolerance (km) 0, 0 0.06250 500, 500 265 50 input map name ZN0000 a. orthographic b. stereographic c. equirectangular c Enter reference latitude 0 a. 8 bit DTM b. 16 bit DTM a Enter i,j,h map shift (m) (eg map-lola) 10.098592111467099 20.849462131360269 0, 0, 0 Fix hmin, hmax? (y/n) n Set max slope (deg) 60 Lat/Lon markings? (y/n) n }}} * Albedo {{attachment:sample_ALB.jpg}} * Color DTM {{attachment:sample_COL.jpg}} * Greyscale DTM {{attachment:sample_DTM.jpg}} === Output === * _ALB.pgm - albedo in bitmap format * _ALB.raw - albedo in raw format * _COL.ppm * _DTM.pgm - digital terrain model - bitmap format * _DTM.raw - digital terrain model - [[raw format]]