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Revision 11 as of 2015-05-26 10:10:55
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 * a - auto eliminate
 * 0,40,.2,.2,0,2 - Input INVLIM, SLIM, CLIM, ILIM, RSMN, RSMX
 * '''a''' - auto eliminate
 * '''0,40,.2,.2,0,2''' - Input INVLIM, SLIM, CLIM, ILIM, RSMN, RSMX
Line 98: Line 98:
 * b - get heights from surrounding map
 * y - List possibilities?
 * LMK000 - input a 6-character landmark name
 * '''b''' - get heights from surrounding map
 * '''y''' - List possibilities?
 * '''LMK000''' - input a 6-character landmark name
Line 102: Line 102:
 * n - find normal
 * 2 - normal from heights
 * u - update landmark file (save)
 * 1 - save map
 * v - find V,Z, or PTG
 * 2 - Find Z from V and pointing
 * '''n''' - find normal
 * '''2''' - normal from heights
 * '''u''' - update landmark file (save)
 * '''1''' - save map
 * '''v''' - find V,Z, or PTG
 * '''2''' - Find Z from V and pointing
Line 111: Line 111:
 * 0 - auto align
 * 1 - enter spacing
 * y - new spacing?
 * 2 - enter spacing
 * y - new spacing?
 * 3 - enter spacing
 * n - new spacing?
 * 0 - continue
 * y - update landmark pixel locations?
 * 1 - align landmarks
 * 0 - auto align
 * 1 - enter spacing
 * n - new spacing?
 * 0 - continue
 * y - update landmark pixel locations?
 * '''0''' - auto align
 * '''1''' - enter spacing
 * '''y''' - new spacing?
 * '''2''' - enter spacing
 * '''y''' - new spacing?
 * '''3''' - enter spacing
 * '''n''' - new spacing?
 * '''0''' - continue
 * '''y''' - update landmark pixel locations?
 * '''1''' - align landmarks
 * '''0''' - auto align
 * '''1''' - enter spacing
 * '''n''' - new spacing?
 * '''0''' - continue
 * '''y''' - update landmark pixel locations?

Lesson 3

Objectives (Already Shown)

  • Add new images
    • Run CONVERT, make_sumfiles, and DYNAMICS
  • Manually tile LMK001 with 9, 0.4 km/px maplets
  • Run coverage to plot maplets
  • Run GEOMETRY and RESIDUALS
    • Check for poor residuals

Process New Images (Not sure how else to show this... seems sketchy)

  • cd ../DAWN/NEW_IMAGES_2011_212
  • ls -1 > $myvesta/newpix.txt

  • cd ../NEW_IMAGES_2011_212
  • ls -1 >> $myvesta/newpix.txt

  • repeat for all folders 218 through 241

  • cd $myvesta
  • ../DAWN/UTILITIES/PROCESS_IMG.e
  • NEW_IMAGES_2011_212
  • NEW_IMAGES_2011_218
  • NEW_IMAGES_2011_223
  • NEW_IMAGES_2011_226
  • NEW_IMAGES_2011_230
  • NEW_IMAGES_2011_232
  • NEW_IMAGES_2011_235
  • NEW_IMAGES_2011_238
  • NEW_IMAGES_2011_241

Make Sumfiles

  • ../DAWN/UTILITIES/make_sumfiles.e

  • y - Use B-Frame? (y/n)

    • 0. Create SUMFILES & NOMINALS and ..

    • 1. Update old NOMINALS and ..
    • 2. Update old SUMFILES
  • 1

Dynamics

  • emacs DYNAMICS.TXT

  • emacs PICTLIST.TXT

  • copy FC21A0003298 thru FC21A0003910 from PICTLIST.TXT into ‘APPROACH’ in DYNAMICS.TXT
  • copy FC21A0003931 thru FC21A0006732 from PICTLIST.TXT into ‘SURVEY’ in DYNAMICS.TXT
  • DYAMICS.e

ETLM=  1800, 1.D-6      APPROACH
VSIG= 0.200, 0.200, 0.200
PSIG= 0.0001, 0.0001, 0.0001
 FC21A0002099
 FC21A0002101
FC21A0003895
 FC21A0003910
ETLM=  1800, 1.D-6      SURVEY
VSIG= 0.100, 0.100, 0.040
PSIG= 0.0001, 0.0001, 0.0001
 FC21A0003931
 FC21A0003932
FC21A0006731
 FC21A0006732
ETLM=  1800, 1.D-6      SURVEY TO HAMO
VSIG= 0.200, 0.200, 0.200
PSIG= 0.0001, 0.0001, 0.0001
END

Tile LMK000

  • Now we will tile LMK000 with 9 overlapping better resolution maplets
  • Our new maplets will have the following properties:
    • centers at pix,line in LMK000
      • (25,25) (25,50) (25,75)
      • (50,25) (50,50) (50,75)
      • (75,25) (75,50) (75,75)
    • scale = 0.4 km/px
    • size = 99 x 99 px or ~ 40 x 40 km
    • name = LMK001-LMK009

Step 1: Create Landmark

  • c - Create new landmark

  • LMK001 - landmark name

  • m

  • LMK000

  • 25,25 - lat,lon

  • .4,49 - enter scale (km/px),qsz

  • i - input landmark

  • LMK001 - landmark named (as previously named)

  • y - check for more images?

  • .5 - fractional width

  • n - reject invisibles

  • display LMRK_Display1.pgm

=== Step 2: Eliminate Photos, Get Heights, Find Normal, V ===

  • e - eliminate pictures from landmark

  • a - auto eliminate

  • 0,40,.2,.2,0,2 - Input INVLIM, SLIM, CLIM, ILIM, RSMN, RSMX

  • display LMRK_Display1.pgm
  • b - get heights from surrounding map

  • y - List possibilities?

  • LMK000 - input a 6-character landmark name

  • display LMRK_DISPLAY1.pgm
  • n - find normal

  • 2 - normal from heights

  • u - update landmark file (save)

  • 1 - save map

  • v - find V,Z, or PTG

  • 2 - Find Z from V and pointing

Step 3: Align Landmarks

  • 1 - align landmarks

  • 0 - auto align

  • 1 - enter spacing

  • y - new spacing?

  • 2 - enter spacing

  • y - new spacing?

  • 3 - enter spacing

  • n - new spacing?

  • 0 - continue

  • y - update landmark pixel locations?

  • 1 - align landmarks

  • 0 - auto align

  • 1 - enter spacing

  • n - new spacing?

  • 0 - continue

  • y - update landmark pixel locations?

  • display LMRK_Display1.pgm

Lesson 3 (last edited 2015-06-03 00:09:38 by EricPalmer)