Differences between revisions 9 and 14 (spanning 5 versions)
Revision 9 as of 2015-11-30 12:31:55
Size: 1292
Editor: JohnWeirich
Comment:
Revision 14 as of 2015-11-30 12:59:11
Size: 3679
Editor: JohnWeirich
Comment:
Deletions are marked like this. Additions are marked like this.
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 * Image suite (below)  * Image suite (below) of 2cm/px images.
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''' Tile seed '''
{{{
0.00010,49
g
i
a
y
.5
n
x
.025
0
a
b
n
XXXXXX
n
2
b
n
XXXXXX
u
1
v
2
e
a
0,60,.25,.25,0,3
1
0
3
n
0
y
1
0
1
n
0
y
0
c
.5
0
0
40
1
0
3
n
0
y
1
0
1
n
0
y
e
o
.5
0
a
u
1
0
0
40
2
8
2
.01
1
4
1, 2.5, 3
6
y
y
0
.025
30
0
u
1
v
1
1
0
1
n
0
y
u
1
0
0
40
1
0
2
n
0
y
1
0
1
n
0
y
e
o
.5
u
1
0
0
40
2
8
2
.01
1
4
1, 2.5, 3
6
y
y
0
.025
30
0
u
1
v
1
1
0
1
n
0
y
u
1
o
RECENT
y
1
o
RECENT
n
3
y
1, 3, 5 w
i
RECENT
n
n
v
1
u
1
#v
#4
o
RECENT
n
1
q
END
}}}

'''Iterate Seed'''
{{{
# This script performs two maplet iterations in parallel mode.
# It reinitializes slope and albedo.
# It recomputes maplet overlaps.
# It recomputes limb fits.
# It recomputes central maplet vector.
# Topography determination from slopes is conditioned by:
# Initial topography,
# Overlapping topography,
# Shadowing,
# Differential stereo,
# Limb heghts.
# Dataless area slopes are set from the shape model.
#
# The script hides most of the screen output. In order to obtain the
# full display replace H* by #H*.
#
# Modified 2011_12_31. Header and comments added.
# Modified 2014_02_26. Hide screen output added.
#
H*
x
.025
#
# Initialize slope and albedo.
#
#a
#y
#y
#
# Begin first iteration.
#
0
40
1
0
1
n
0
y
u
0
40
#
# Begin topo determination.
#
2
8 fill no data with shape slope
2 condition with existing topo
.01
7 condition with shadows
.025
1 condition with overlapping maps
4 condition with limbs
1, 2.5, 3
6 condition with differential stereo
y
0 begin integration
.025
15
0
u
1
0
2
n
0
y
1
0
1
n
0
y
u
#
# Begin second iteration.
#
0
40
1
0
1
n
0
y
u
0
40
#
# Begin topo determination.
#
2
8
2
.01
7
.025
1
4
1, 2.5, 3
6
y
0
.025
15
0
u
1
0
2
n
0
y
H*
1
0
1
n
0
y
H*
u
#
# Begin overlaps and limb fits.
#
o
RECENT
y
1
o
RECENT
n
3
y
1, 3, 5
#
# Central vector determination.
#
v
RECENT
q
END
}}}
Line 44: Line 361:
{{attachment:TEST11_CompOBJ.png}}
{{attachment:TEST11_RES_RMS.png}}

Test11 K-R (JRW)

Aim and Objectives

Purpose of test: Do determine the effect of sun zenith on the quality of the final solution produced by SPC.

Methodology

Data

  • Topography was generated by EP that had 20deg sloped boulders and regular simple craters.
  • We chose to analyze a boulder near the center of the region created by EP.
  • Image suite (below) of 2cm/px images.

Name

Sun

S/C Az

S/C Zenith

Test11K

30

every 45

45

Test11L

30 -30

every 45

45

Test11M

-45, -45

every 45

45

Test11N

30, 0, -30

every 45

45

Test11P

45, 30, 0, -30, -45

every 45

45

Test11Q

60, 45, 30, 0, -30, -45, -60

every 45

45

Test11R

60, 30, -30, -60

every 45

45

Bigmaps

The following bigmaps were tiled/iterated and evaluated:

Starting topography defined from: START1 created at 20cm from REGION.MAP

Step

GSD

Overlap Ratio

Q Size

Width

10cm-Tiling

10

1.3

49

5cm-Tiling

05

1.3

49

Iteration Parameters

Reset albedo/slopes: NO

Calculate Central Vector: YES

Differential Stereo: YES

Shadows: YES

Tile seed

0.00010,49
g
i
a
y
.5
n
x
.025
0
a
b
n
XXXXXX
n
2
b
n
XXXXXX
u
1
v
2
e
a
0,60,.25,.25,0,3
1
0
3
n
0
y
1
0
1
n
0
y
0
c
.5
0
0
40
1
0
3
n
0
y
1
0
1
n
0
y
e
o
.5
0
a
u
1
0
0
40
2
8
2
.01
1
4
1, 2.5, 3  
6
y
y
0
.025
30
0
u
1
v
1
1
0
1
n
0
y
u
1
0
0
40
1
0
2
n
0
y
1
0
1
n
0
y
e
o
.5
u
1
0
0
40
2
8
2
.01
1
4
1, 2.5, 3  
6
y
y
0
.025
30
0
u
1
v
1
1
0
1
n
0
y
u
1
o
RECENT
y
1
o
RECENT
n
3
y
1, 3, 5 w
i
RECENT
n
n
v
1
u
1
#v
#4
o
RECENT
n
1
q
END                               

Iterate Seed

# This script performs two maplet iterations in parallel mode. 
# It reinitializes slope and albedo.
# It recomputes maplet overlaps.
# It recomputes limb fits.
# It recomputes central maplet vector.
# Topography determination from slopes is conditioned by:
#   Initial topography, 
#   Overlapping topography, 
#   Shadowing, 
#   Differential stereo, 
#   Limb heghts. 
# Dataless area slopes are set from the shape model.
#
# The script hides most of the screen output.  In order to obtain the 
# full display replace H* by #H*.
#
# Modified 2011_12_31.  Header and comments added.
# Modified 2014_02_26.  Hide screen output added.
#
H*
x
.025
#
# Initialize slope and albedo.
#
#a
#y
#y
#
# Begin first iteration.
#
0
40
1
0
1
n
0
y
u
0
40
#
# Begin topo determination.
#
2
8                fill no data with shape slope
2                condition with existing topo
.01
7                condition with shadows
.025
1                condition with overlapping maps
4                condition with limbs
1, 2.5, 3  
6                condition with differential stereo
y
0                begin integration
.025
15
0
u
1
0
2
n
0
y
1
0
1
n
0
y
u
#
# Begin second iteration.
#
0
40
1
0
1
n
0
y
u
0
40
#
# Begin topo determination.
#
2
8
2
.01
7
.025
1
4
1, 2.5, 3  
6
y
0
.025
15
0
u
1
0
2
n
0
y
H*
1
0
1
n
0
y
H*
u
#
# Begin overlaps and limb fits.
#
o
RECENT
y
1
o
RECENT
n
3
y
1, 3, 5 
#
# Central vector determination.
#
v
RECENT              
q
END

Results

TEST11_CompOBJ.png TEST11_RES_RMS.png

Discussion

Conclusions and Recommendations

Tables and Figures

Sun Variations (last edited 2016-01-04 18:04:25 by DianeLambert)