make_scriptP.seed
This seed file is used by make_scriptP for standard iteration of landmarks. make_scriptP.seed contains the lithosP commands for processing each maplet.
Here is an annotated sample make_scriptP.seed file:
# This script performs two maplet iterations in parallel mode. # It reinitializes slope and albedo. # It recomputes maplet overlaps. # It recomputes limb fits. # It recomputes central maplet vector. # Topography determination from slopes is conditioned by: # Initial topography, # Overlapping topography, # Shadowing, # Differential stereo, # Limb heghts. # Dataless area slopes are set from the shape model. # # The script hides most of the screen output. In order to obtain the # full display replace H* by #H*. # # Modified 2011_12_31. Header and comments added. # Modified 2014_02_26. Hide screen output added. # H* <- Toggle ON: suppress standard output x <- turn on extract filter .025 <- extract filter tolerance, 0.025 # # Initialize slope and albedo. # a <- reset albedo or slopes y <- reset slopes y <- reset albedos # # Begin first iteration. # 0 <- find template (build template #1) 40 <- number of iterations, 40 1 <- align landmarks 0 <- auto-align 1 <- auto-align spacing, 1 n <- don't try new spacing 0 <- continue (full shift) y <- update landmark pixel locations u <- update landmark files 0 <- find template, as above (build template #2) 40 # # Begin topo determination. # 2 <- find heights (build topography #1) 8 <- fill no data with shape slope 2 <- include existing heights .01 <- existing heights, fraction of points, 0.01 7 <- include shadowing .025 <- shadowing, fraction of points, 0.025 1 <- auto-include neighboring maps 4 <- include limb vectors 1, 2.5, 3 <- expansion (1), res/scale (2.5), d_hgt limit (3) 6 <- include differential stereo y <- use gradients / auto heights 0 <- begin integration .025 <- weight, 0.025 15 <- number of iterations 0 <- end iterations u <- update landmark files 1 <- align landmarks (as above) 0 2 <- auto-align spacing, 2 n 0 y 1 <- align landmarks (as above) 0 1 n 0 y u <- update landmark files # # Begin second iteration. # 0 <- find template (as above) (build template #3) 40 1 <- align landmarks (as above) 0 1 n 0 y u <- update landmark files 0 <- find template (as above) (build template #4) 40 # # Begin topo determination. # 2 <- find heights, as above (build topography #2) 8 2 .01 7 .025 1 4 1, 2.5, 3 6 y 0 .025 15 0 u <- update landmark files 1 <- align landmarks (as above) 0 2 n 0 y H* <- Toggle OFF: suppress standard output 1 <- align landmarks (as above) 0 1 n 0 y H* <- Toggle ON: suppress standard output u <- update landmark files # # Begin overlaps and limb fits. # o <- attach map to maps or limbs RECENT <- re-load most recent maplet y <- reset all 1 <- automatic o <- attach map to maps or limbs RECENT <- re-load most recent maplet n <- don't reset all 3 <- attach map to limbs y <- clear 1, 3, 5 <- expansion (1), res/scale limit (3), d_hgt limit (5) # # Central vector determination. # v <- find V from Z and pointing (mini-geometry) RECENT <- re-load most recent maplet q <- quit lithosP END
(Compiled by DL)