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This option will calculate the normal vector to the maplet in various ways. | = Find normal = ([[lithos]] Main Menu Option N. Find normal) == Description == This Main Menu option calculates the normal vector to the maplet in one of several ways. === Suboptions === When you choose '''Option N. Find normal''' from the Main Menu, you will see this set of Suboptions: |
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>n | >n |
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'''1. Normal from radius vector''' - The normal is set to be the same as the radius vector. Keep in mind that the normal is the same as the radius vector everywhere if the object is a sphere. Rarely will conditions on an asteroid be such that this option will be correct. | '''1. Normal from radius vector''' - Sets normal the same as the radius vector. (Rarely used.) /!\ Note that the normal is the same as the radius vector everywhere if the object is a sphere. Rarely will conditions on an asteroid be such that this option will be correct. |
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'''2. Normal from heights''' - The normal is determined from the average of the heights in the maplet, by fitting a plane to the current topography. This option is the one that will be used almost exclusively. | '''2. Normal from heights''' - Determines normal from the average of the heights in the maplet by fitting a plane to the current topography. (Used almost exclusively.) |
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'''3. Normal from shape''' - The normal is determined from the shape model. | '''3. Normal from shape''' - Determines normal from the shape model. |
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'''4. Normal from stereo''' - Determine the normal from three common points in two images. This option is occasionally used when the shape is extremely challenging and no good model yet exists. It requires manual determination of common points. | '''4. Normal from stereo''' - Determines normal from three common points in two images. /!\ This option is occasionally used when the shape is extremely challenging and no good model yet exists. It requires manual determination of common points. |
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== Most Common Usage == The vast majority of the time option "2" is used. |
== Typical Example == The following sample shows the screen output for the most common suboption choice, '2': . I.E. . n . 2 |
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I.E. | (./) Do we want to make a dummy input list and then add an output sample here?? |
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n | ---------- |
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2 |
CategoryLithosOptions |
Find normal
(lithos Main Menu Option N. Find normal)
Description
This Main Menu option calculates the normal vector to the maplet in one of several ways.
Suboptions
When you choose Option N. Find normal from the Main Menu, you will see this set of Suboptions:
Main Menu: Q 0123O IUCRSG NVAMBX DEPL FZH? n >n 1. Normal from radius vector 2. Normal from heights 3. Normal from shape 4. Normal from stereo q. Quit
1. Normal from radius vector - Sets normal the same as the radius vector. (Rarely used.)
Note that the normal is the same as the radius vector everywhere if the object is a sphere. Rarely will conditions on an asteroid be such that this option will be correct.
2. Normal from heights - Determines normal from the average of the heights in the maplet by fitting a plane to the current topography. (Used almost exclusively.)
3. Normal from shape - Determines normal from the shape model.
4. Normal from stereo - Determines normal from three common points in two images.
This option is occasionally used when the shape is extremely challenging and no good model yet exists. It requires manual determination of common points.
Typical Example
The following sample shows the screen output for the most common suboption choice, '2':
- I.E.
- n
- 2
Do we want to make a dummy input list and then add an output sample here??