Building a shape model

The normal way (Bob's way) is described in a text file called "densify.txt". I have created a script to automate things in a standard way.

This will create several different resolution shape models, each with a factor of 2 higher resolution. The 512 is the highest resolution model, with 1.6 million vectors.

One you create the high resolution model, you can install it in the directory SHAPEFILES. This is done by removing the symbolic link to SHAPE.TXT and replacing it with the new file that you've created.

You can run register and load the shape model to see how the new shape model looks.

Note, this shape model does not have albedo in it. If you want to have that, then you need to change the program from densify to densifyA.

Bigmap

coverage

You can use coverage_p to show how well a region has been tiled.

Building maplets using bigmap

Previously, we created maplets with the initial topography from the shape model. Once we go beyond 75cm (for Bennu), then the bigmap will have the higher resolution, which will be needed. To do this, we "fill" the maplet with the data from the bigmap rather than the shape model.

Running lithos

Then just continue processing like normal. It is unlikely that you will need to align to a picture. You now have decent topography with albedo, so you should be able to just 'auto align' to get the images aligned -- that is option "1" and submenu "0" auto align

Resetting the albedo in lithos

If you have some topography that isn't good in your template, you may want to replace it. If you can load the data from another maplet, that works well. However, if you cannot, you can remove the template, setting it to 0. Then as you build a template, you are not fighting bad data.

Within lithos and the landmark is already loaded

Then you can do several "build templates" (0 0 44)